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Minecraft tinkers forge building4/22/2024 ![]() ![]() If you wish to still use 1.18.1 specifically, we have builds there, just accept that there are bugs. There is no reason you should still be on the earlier version as most mods have ported by this time. Note for 1.16.4 and 1.18.1 specifically, we require features from some of the latest Forge builds, which are only on newer minor versions. We additionally have no plans to backport features from newer versions of Tinkers' Construct to older versions. If Tinkers' Construct skipped a Minecraft version, we have no plans to backport to it, so don't ask. Can you backport Tinkers' Construct to X? Make sure to mention what version you are talking about if asking about any version other than 1.18, as otherwise we will answer for 1.18. Additionally, anything older than 1.7.10 and any version between 1.8 and 1.11 are entirely unsupported. If you want help with gameplay, you are free to ask on our discord, though note help with 1.7.10 or 1.12 may be limited due to how old those versions are (its been years, details are forgotten). Anything before 1.16.5 is no longer supported. 1.16 is end of life, so new features and changes from 1.18.2 will not be backported, but major bugs may be fixed. We will likely skip to the latest 1.19.x version, making 1.19.2 and 1.19.3 unlikely (though this depends partly on what Forge decides for LTS once 1.20 releases). We want to spend some time finishing up the content backlog before we move onto 1.19. We currently only support 1.18.2 for most of our mods. What versions of Minecraft do you support? Is there an official Minecraft server for SlimeKnights mods?.Can I put a SlimeKnights mod in my modpack?.Where did the config go? Can you make X configurable?. ![]() Will you add support for X to your mod?.Do you plan to port the mod to Fabric, Bedrock, or any other platform besides Forge?.Where are the builds? I cannot find them on CurseForge!.Can you backport Tinkers' Construct to X?.What versions of Minecraft do you support?.This is for the sake of others asking the same question, it has identical information to this FAQ so there is no need to run it yourself. Asking a question that is on here because "it has not been updated in awhile" is a violation of our rules and is grounds for banning. If it has not been updated in awhile, that means nothing has changed. For questions related to Tinkers' Construct 2, see Tinkers' Construct 2 FAQ. For questions about Tinkers' Construct 3 gameplay, see Tinkers' Construct 3 FAQ. The Cleaver bears a passing resemblance to the Buster Sword from Final Fantasy, or the Great Knife from Silent Hill.This FAQ is for general questions related to SlimeKnight's mods.Because the cleaver also consists of a large sword blade and a large plate, the durability is already very high. Tough tool rod (2x) (3): These parts only affect durability, so if you want to use paper or thaumium parts for the extra modifiers, use them here. Large plate (8): This part also only affects the attack damage and durability of the sword. Large sword blade (8): This part affects the attack damage and durability of the sword, so it is recommended to use heavy hitting materials in this part (manyullyn hits the most). The cleaver consists of four different parts and they all affect the sword different. Table above tested in Donkey Pack (TConstruct_1.6.4_1.5.0d12.1) Part traits The Head Crumbs mod allows you to acquire heads from many more mobs. This works on zombies, creepers, skeletons, wither skeletons and other players. They have the natural ability to sometimes decapitate mobs(beheading), leaving their heads as an item drop to wear, or to use as a decoration. They swing very slowly due to the massive size, giving you Mining Fatigue III, but do more damage than most other weapons. The Cleaver is a sword-like weapon made with two tough tool rods, a large plate, and a large sword blade. You can help Tinkers' Construct Wiki by organizing the information on this page. ![]()
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